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Data Structures
geometry.h File Reference
#include <SketchUpAPI/common.h>

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Data Structures

struct  SUPoint2D
 Represents a point in 2-dimensional space. More...
 
struct  SUVector2D
 Represents a vector in 2-dimensional space. More...
 
struct  SUPoint3D
 Represents a point in 3-dimensional space. More...
 
struct  SUVector3D
 Represents a vector in 3-dimensional space. More...
 
struct  SUPlane3D
 Represents a 3D plane by the parameters a, b, c, d. For any point on the plane, ax + by + cz + d = 0. The coeficients are normalized so that a*a + b*b + c*c = 1. More...
 
struct  SUBoundingBox3D
 Represents a 3D axis-aligned bounding box represented by the extreme diagonal corner points with minimum and maximum x,y,z coordinates. More...
 
struct  SUAxisAlignedRect2D
 Represents a 2D rectangle that is aligned with the X and Y axis of the coordinate system. More...
 
struct  SURay3D
 Represents a 3D ray defined by a point and normal vector. More...
 
struct  SUTransformation
 Represents a 3D (4x4) geometric transformation matrix. More...
 
struct  SUTransformation2D
 Represents a 2D (2x3) affine transformation matrix. The matrix is stored in column-major format: More...