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Turn loose geometry into groups
Turns a model into a normal map for exporting to be used in 3rd party renderers.
This script shows the cursor location and screen position, and the name of the selected component.
Three tools to help create faces perpendicular to the end of lines.
This script will take the selection and paint it random colors that the user inputs.
Quickly place multiple pre-selected components throughout a model
Scale and/or Rotate multiple components/groups either uniformly or randomly.
Select all outer edges of selected geometry
Select lines that are the same length of the selected line, or of a specified length.
Bend a group or component to match an existing curve.