Deletes both the selection and all its bounding edges that doesn't bind anything else.
Splits every selected face to smaller ones and randomly moves around endpoints to make it look more like a natural terrain.
Finds groups and components only containing one layer, resets content to Layer0 and assign layer to container instead.
Moves the camera to look at the same object from the opposite side.
Add all boolean rendering options to menu. Can be used to create custom shortcuts for e.g. toggling endpoints or color by layer.
Remove all sections in model, similar to how Edit > Delete Guides remove the guides. Useful when a lot of temporary sections are used.
Adds volume to a terrain by adding an arbitrary depth.
Extrudes a face along a path of edges similar to the native Follow Me but keeps the extrusion upright (or aligned to any other vector). Useful for stair railings, roads and railroads.
A smattering of ruby scripts that demostrate what can be done with the Ruby API.
Set of tools for creating construction points.