Deletes both the selection and all its bounding edges that doesn't bind anything else.
Splits every selected face to smaller ones and randomly moves around endpoints to make it look more like a natural terrain.
Moves the camera to look at the same object from the opposite side.
Add all boolean rendering options to menu. Can be used to create custom shortcuts for e.g. toggling endpoints or color by layer.
Remove all sections in model, similar to how Edit > Delete Guides remove the guides. Useful when a lot of temporary sections are used.
Extrudes a face along a path of edges similar to the native Follow Me but keeps the extrusion upright (or aligned to any other vector). Useful for stair railings, roads and railroads.
A smattering of ruby scripts that demostrate what can be done with the Ruby API.
Interactively apply a number of geometric transformations, such as Scaling, Tapering, Stretching, Plane Shear, Twisting, Bending and Rotation.
Explodes model and groups all entities by layer or material
Set of tools for creating construction points.