A tool to create and edit nonrational and rational Bézier triangle surfaces.
Explodes all groups and components in model
Turn loose geometry into groups
Select all outer edges of selected geometry
Context menu access to component properties.
Converts selected edges to construction lines.
Generate Surfaces from curves by Lofting and Skinning
Draws greometry or guides from boundingboxes of selection.
Drop groups and components onto geometry below
Adds face on X Y plane in selected groups or components. Useful for imported 2D drawings to better see their position in 3D space.