glTF Export
glTF/GLB Export for WebGL, Facebook, Microsoft Paint 3D, and many more. The latest standard in 3D formats.
glTF Export

This exporter will create a glTF 2.0 model of your currently open SketchUp model.

Choose either an embedded glTF (.gltf) file, or a binary glTF (.glb) file.

To run the export, from the 'Extensions' menu item, select 'Khronos glTF', and then select either 'Export Embedded glTF 2.0 (.gltf)', or 'Export Binary glTF 2.0 (.glb)'.

The first option is the text only gltf file. This is a pure JSON payload with the binary data embedded with Base64 encoding.

The second option is a single binary file and is supported by facebook and Microsoft Paint 3D.

To see the resulting model, drag it here:

Or if you exported it to a .glb, open it in Paint 3D.


Note: glTF formats support JPG and PNG textures. So if you have imported another import format such as BMP as a texture into sketchup, you will need to convert the texture to PNG or JPG and import into Sketchup again, before exporting to glTF.


New in version 1.2.4 - Improved color conversion, metallicity defaults to 0.1 and roughness to 0.9 to better match Sketchup Materials.

1.2.5 Added a texture sampler to correct some issues with texture mapping.

1.2.6 Fixed issue with inverted faces when a transform was applied that had a negative matrix determinant.


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glTF Export (1.2.6); May 24, 2018
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