Rename selected components to have the lowest possible number. E.g. MyComponent#14-> MyComponent#2.
Removes all dimensions in current drawing context and its contained groups and components similarly to native Edit > Delete Guides.
Toggle whether edges should break or not when drawn edge intersect another edge.
Deletes both the selection and all its bounding edges that doesn't bind anything else.
Extract Layers to new file. E.g. useful for copying them into other model.
Creates every possible face that can be created from the edges in the current selection or in the whole active drawing context when there is nothing selected. Runs recursively on groups and components.
Set fog start and end distances precisely from points in model or custom lengths.
Splits every selected face to smaller ones and randomly moves around endpoints to make it look more like a natural terrain.
Toggle visibility state on locked entities without having to unlock them
Flip multiple groups and components in their individual axes.