Adds face on X Y plane in selected groups or components. Useful for imported 2D drawings to better see their position in 3D space.
When cuts that aren't flat are desired the model can be manually divided into groups representing each side of the cuts. This script helps putting the cut geometry on its own layer so it can be hidden when the model as a whole is shown.
Deletes both the selection and all its bounding edges that doesn't bind anything else.
Splits every selected face to smaller ones and randomly moves around endpoints to make it look more like a natural terrain.
Moves the camera to look at the same object from the opposite side.
Add all boolean rendering options to menu. Can be used to create custom shortcuts for e.g. toggling endpoints or color by layer.
Remove all sections in model, similar to how Edit > Delete Guides remove the guides. Useful when a lot of temporary sections are used.
Extrudes a face along a path of edges similar to the native Follow Me but keeps the extrusion upright (or aligned to any other vector). Useful for stair railings, roads and railroads.