Set fog start and end distances precisely from points in model or custom lengths.
Splits every selected face to smaller ones and randomly moves around endpoints to make it look more like a natural terrain.
Toggle visibility state on locked entities without having to unlock them
List all components that uses a specific layer. Useful to determine if a layer can be safely deleted.
Finds groups and components only containing one layer, resets content to Layer0 and assign layer to container instead.
Line up group or component axes with that of parent drawing context.
Saves all materials in model to external file so they can be added to another model. Useful to get all materials from master model into sub models for smaller parts.
List all components that uses a specific material. Useful to determine if a material can be safely deleted.
Randomize materials in selection. Useful to create variety.
Tells what height current view should be displayed at to be to a given scale in a given plane.