When cuts that aren't flat are desired the model can be manually divided into groups representing each side of the cuts. This script helps putting the cut geometry on its own layer so it can be hidden when the model as a whole is shown.
Deletes both the selection and all its bounding edges that doesn't bind anything else.
Set fog start and end distances precisely from points in model or custom lengths.
Splits every selected face to smaller ones and randomly moves around endpoints to make it look more like a natural terrain.
Moves the camera to look at the same object from the opposite side.
Pan camera precisely using inference.
Like Sketchup's native Top View but has the same relation to the previous view as Top View has to Front View. Useful to set plan views that are aligned to a building or other content instead of having north up.
Add all boolean rendering options to menu. Can be used to create custom shortcuts for e.g. toggling endpoints or color by layer.
Remove all sections in model, similar to how Edit > Delete Guides remove the guides. Useful when a lot of temporary sections are used.
Extrudes a face along a path of edges similar to the native Follow Me but keeps the extrusion upright (or aligned to any other vector). Useful for stair railings, roads and railroads.