Toggle whether edges should break or not when drawn edge intersect another edge.
Deletes both the selection and all its bounding edges that doesn't bind anything else.
Splits every selected face to smaller ones and randomly moves around endpoints to make it look more like a natural terrain.
Finds groups and components only containing one layer, resets content to Layer0 and assign layer to container instead.
Remove all sections in model, similar to how Edit > Delete Guides remove the guides. Useful when a lot of temporary sections are used.
Extrudes a face along a path of edges similar to the native Follow Me but keeps the extrusion upright (or aligned to any other vector). Useful for stair railings, roads and railroads.
A smattering of ruby scripts that demostrate what can be done with the Ruby API.
Collections of tools based on raytracing- drop, rayspray, grow component to contruction points.
Used to quickly change the name of component instances without using the Entity Info window.
Rotate the selected component(s) and/or group(s) 90 degrees.