Add a Construction Point to the "should-be" centerpoint of an exploded arc or circle.
Add color to faces based on the slope of the face.
Add color to faces based on the Z location (height) of the face.
Quickly paint faces using selected materials
Turn loose geometry into groups
Three tools to help create faces perpendicular to the end of lines.
Quickly place multiple pre-selected components throughout a model
Scale and/or Rotate multiple components/groups either uniformly or randomly.
Select all outer edges of selected geometry
Select lines that are the same length of the selected line, or of a specified length.